Body Damage/zh-hant: Difference between revisions
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Created page with "車輛的車身受損資訊將顯示在其{{pll|ID Plate|車號牌}}上。" |
Created page with "為了確保車輛安全地互相接觸,建議時速不超過 5 公里。要更精確判斷接觸時機,可為車輛安裝{{pll|Proximity Sensor|近接感測器、讀數器裝置}}。" |
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為了確保車輛安全地互相接觸,建議時速不超過 5 公里。要更精確判斷接觸時機,可為車輛安裝{{pll|Proximity Sensor|近接感測器、讀數器裝置}}。 | |||
車輛的車身受損資訊將顯示在其{{pll|ID Plate|車號牌}}上。 | 車輛的車身受損資訊將顯示在其{{pll|ID Plate|車號牌}}上。 | ||
Revision as of 10:54, 23 April 2025
車輛的車體受損的最常見原因為發生碰撞。以過高時速與任何其他車輛、止衝擋,或任何物體接觸必然會造成損壞。
Most common situations in which collision damage occurs is due to derailing, distracted shunting, badly set up switches and wheelslide. Body damage can also be caused by various powertrain failures that cause parts to fly apart, as well as fire and even explosions.
Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors. It doesn't otherwise affect the moving capability of a vehicle, however.
為了確保車輛安全地互相接觸,建議時速不超過 5 公里。要更精確判斷接觸時機,可為車輛安裝近接感測器、讀數器裝置。
車輛的車身受損資訊將顯示在其車號牌上。
受損的車體可以被維修。
無動力車輛和所裝載貨物在發生碰撞時也會受損。
在沙盒模式中能以通訊無線電「損傷」模式手動造成車體損壞。