Body Damage/ko: Difference between revisions
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Body damage can be forced manually in {{pll|Sandbox|sandbox mode}} using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}. | Body damage can be forced manually in {{pll|Sandbox|sandbox mode}} using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}. | ||
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Damaged vehicle bodies can be {{pll|Servicing Overview|serviced}}. | |||
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[[Category:Servicing|4]] | [[Category:Servicing|4]] | ||
Revision as of 14:40, 12 March 2025
철도 차량의 차체는 충돌, 가혹한 단락, 부품이 날아가는 심각한 파워트레인 고장, 화재 및 심지어 폭발로 인해 손상될 수 있습니다. 신체 손상으로 전기 시스템 고장이 발생하여 조명, 와이퍼 및 기타 전기 기능이 제대로 작동하지 않을 수 있습니다. 그렇지 않으면 차량의 이동 능력에 영향을 미치지 않습니다.
Most common situations in which collision damage occurs is due to derailing, distracted shunting, badly set up switches and wheelslide. Body damage can also be caused by various powertrain failures that cause parts to fly apart, fire and even explosions.
Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors. It doesn't otherwise affect the moving capability of a vehicle, however.
To ensure safe contact between vehicles, it is recommended not to collide at more than 5 km/h. To help anticipate contact better, there are proximity sensor gadgets.
Body damage of a vehicle is displayed on its ID plate.
Body damage can be forced manually in sandbox mode using the comms radio damage mode.
Damaged vehicle bodies can be serviced.